Composing with topology

Compositional moves and what they sound like. Each technique starts with the move, shows the visible system behind it, explains the audible result, and gives you a graph gesture to try.

Composing with topology Compositional moves and what they sound like. Each technique starts with the move, shows the visible system behind it, explains the audible result, and gives you a graph gesture to try. Distance-driven rhythm The simplest and most distinctive spatial-composition gesture. Move a node and the rhythm changes because the wire just got longer or shorter, and the wire is the delay. Probabilistic branching A splitter in probability mode produces arrangements that vary over time without anyone sequencing the variation. Hi-hats that thin out, percussion that drifts, ornaments that come and go. Gate choreography Use gates to create fills, drops, and returns without redrawing the timeline. Measure-mask gates encode custom on/off patterns; every-Nth gates produce regular punctuation; boundary-hold gates snap loose triggers to the bar. Harmonic gravity Place chord nodes as harmonic anchors. Route melodic branches around them with nearest-chord-tone harmony transforms. The melody self-organizes around the harmony, even as the chords change. Modulator chains A single Source feeding parallel Modulator branches can become bass, lead, and harmony from one pulse, each with its own personality. Controlled feedback Cycles in a graph would normally run forever. The 16-repeat feedback budget turns them into a creative tool: feedback loops produce evolving material until they fade out, while one-way phrases can keep moving through the graph. Multi-voice from a single Source A single Source feeding parallel Harmony branches produces three- or four-voice texture from one origin. Locked rhythmically, free harmonically. Audio-reactive texture The audio output drives a visualizer layer that captures bass / mid / treble energy, RMS, beat detection, and recent-note history. Compositions can shape themselves around their own loudness profile. Shape a selection in Melody Loom Treat selected synth and chord nodes as one ordered phrase, preview the result locally, and apply it as a single shared edit.